Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 128 days ago
11 / 3 / 6
K / D / A
44.7%
Kill participation
1,373.7
Damage / min
13,522g
619.3 gold / min
24
8 placed · 6 cleared
215
9.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoão10#j10
Gangplank · Top
3 / 7 / 0
27.3% KP
10,451
16.5% share
8,909g
170 CS · 7.8/m
Quinn#zinha
Quinn · Jungle
3 / 9 / 4
63.6% KP
16,522
26.1% share
8,440g
148 CS · 6.8/m
synthwave#GUI초비
Sylas · Mid
3 / 8 / 4
63.6% KP
15,001
23.7% share
7,846g
130 CS · 6/m
NKZ Papel#BR2
Jhin · ADC
2 / 9 / 1
27.3% KP
6,648
10.5% share
8,109g
154 CS · 7.1/m
S7 Astra#slade
Karthus · Support
0 / 5 / 5
45.5% KP
14,569
23.1% share
5,549g
56 CS · 2.6/m
Red side
VictoryViniPy#BR1
Diana · Top
13 / 1 / 6
50% KP
20,669
23.7% share
12,527g
152 CS · 7/m
ewaske#BR11
Lee Sin · Jungle
8 / 3 / 8
42.1% KP
12,086
13.8% share
10,381g
120 CS · 5.5/m
Dann#2203
Hwei · Mid
5 / 4 / 9
36.8% KP
19,638
22.5% share
9,508g
152 CS · 7/m
Kojima#ゲツヨウビ
Ezreal · ADC
11 / 3 / 6
44.7% KP
29,992
34.3% share
13,522g
215 CS · 9.8/m
Hynashi#BR1
Rakan · Support
1 / 0 / 18
50% KP
4,989
5.7% share
7,701g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
