Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 127 days ago
3 / 9 / 5
K / D / A
44.4%
Kill participation
816.1
Damage / min
9,254g
392.7 gold / min
20
10 placed · 4 cleared
175
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRauI Mono Anivia#299
Anivia · Top
2 / 4 / 5
38.9% KP
13,707
18.5% share
7,292g
152 CS · 6.4/m
titi#shaco
Shaco · Jungle
5 / 6 / 6
61.1% KP
15,771
21.3% share
10,626g
178 CS · 7.6/m
BUFF SINGED JG#PanN
Singed · Mid
7 / 3 / 6
72.2% KP
16,089
21.7% share
11,513g
183 CS · 7.8/m
Kojima#ゲツヨウビ
Varus · ADC
3 / 9 / 5
44.4% KP
19,232
25.9% share
9,254g
175 CS · 7.4/m
Kedull#BR1
Nami · Support
1 / 7 / 11
66.7% KP
9,315
12.6% share
6,528g
23 CS · 1/m
Red side
VictoryDoc#Peste
Aatrox · Top
1 / 2 / 6
24.1% KP
16,157
17.6% share
9,078g
180 CS · 7.6/m
DEUTSCHLAND#LIEBE
Hecarim · Jungle
5 / 2 / 8
44.8% KP
14,975
16.3% share
11,031g
186 CS · 7.9/m
Fuuu#99999
Syndra · Mid
6 / 3 / 7
44.8% KP
27,524
29.9% share
11,491g
230 CS · 9.8/m
BRLX0#KR01
Kalista · ADC
16 / 6 / 5
72.4% KP
24,487
26.6% share
15,323g
192 CS · 8.1/m
Hexie#0000
Thresh · Support
1 / 5 / 18
65.5% KP
8,827
9.6% share
8,139g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
