Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 127 days ago
6 / 7 / 6
K / D / A
50%
Kill participation
1,140.6
Damage / min
15,735g
501.4 gold / min
30
7 placed · 7 cleared
263
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArromba Femboy#Chefe
Illaoi · Top
2 / 9 / 5
29.2% KP
22,601
18.7% share
11,467g
242 CS · 7.7/m
kerpp#1108
Diana · Jungle
6 / 10 / 5
45.8% KP
21,388
17.7% share
13,486g
217 CS · 6.9/m
nunuv1#larp
Akali · Mid
9 / 10 / 4
54.2% KP
29,235
24.2% share
14,307g
211 CS · 6.7/m
Kojima#ゲツヨウビ
Senna · ADC
6 / 7 / 6
50% KP
35,795
29.6% share
15,735g
263 CS · 8.4/m
Caiçara 13#XDD
Nautilus · Support
1 / 12 / 9
41.7% KP
11,790
9.8% share
7,930g
30 CS · 1/m
Red side
VictoryBatoré#vião
Swain · Top
9 / 4 / 22
64.6% KP
36,249
24.3% share
15,079g
234 CS · 7.5/m
TwTv Duelista#ruins
Jax · Jungle
10 / 10 / 8
37.5% KP
26,710
17.9% share
14,426g
213 CS · 6.8/m
love story#qer
Lux · Mid
9 / 3 / 19
58.3% KP
34,514
23.2% share
15,836g
273 CS · 8.7/m
KOALA#VASCO
Kog'Maw · ADC
20 / 4 / 11
64.6% KP
42,510
28.5% share
17,586g
225 CS · 7.2/m
Trespontinhoss#br1
Thresh · Support
0 / 3 / 32
66.7% KP
9,032
6.1% share
9,713g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
