Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 125 days ago
9 / 8 / 20
K / D / A
69%
Kill participation
1,301.6
Damage / min
17,350g
584.2 gold / min
26
10 placed · 3 cleared
214
7.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaori#seya7
Aatrox · Top
9 / 7 / 9
42.9% KP
30,805
20.4% share
14,365g
195 CS · 6.6/m
grass rat#2002
Ekko · Jungle
14 / 5 / 5
45.2% KP
30,607
20.3% share
16,726g
266 CS · 9/m
QUINDINHO#QNDM
Katarina · Mid
9 / 12 / 12
50% KP
40,022
26.5% share
11,810g
158 CS · 5.3/m
Kojima#ゲツヨウビ
Senna · ADC
9 / 8 / 20
69% KP
38,658
25.6% share
17,350g
214 CS · 7.2/m
Rita Lee#brtl
Morgana · Support
1 / 5 / 24
59.5% KP
10,886
7.2% share
9,572g
35 CS · 1.2/m
Red side
DefeatAYELGODLIKEMODE#PIT
Swain · Top
3 / 10 / 9
32.4% KP
25,207
19.2% share
10,180g
189 CS · 6.4/m
Levi#zin
Rek'Sai · Jungle
15 / 5 / 11
70.3% KP
28,418
21.7% share
15,243g
157 CS · 5.3/m
neon#enoy
Yone · Mid
9 / 10 / 12
56.8% KP
35,749
27.3% share
12,808g
196 CS · 6.6/m
Akade#مكتوب
Tristana · ADC
8 / 11 / 5
35.1% KP
19,404
14.8% share
11,927g
201 CS · 6.8/m
Lion#0018
Neeko · Support
2 / 6 / 21
62.2% KP
22,273
17% share
9,502g
58 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
