Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 124 days ago
2 / 7 / 10
K / D / A
46.2%
Kill participation
794.2
Damage / min
13,310g
438.3 gold / min
40
13 placed · 10 cleared
230
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGerso o surdo#BR1
Sion · Top
5 / 15 / 9
53.8% KP
21,302
20.8% share
11,708g
242 CS · 8/m
Guizzy#One
Viego · Jungle
8 / 7 / 9
65.4% KP
16,859
16.5% share
14,457g
184 CS · 6.1/m
change#2027
Azir · Mid
9 / 10 / 6
57.7% KP
30,211
29.5% share
15,426g
248 CS · 8.2/m
Kojima#ゲツヨウビ
Senna · ADC
2 / 7 / 10
46.2% KP
24,118
23.5% share
13,310g
230 CS · 7.6/m
guto romantico#ace
Blitzcrank · Support
2 / 11 / 12
53.8% KP
9,969
9.7% share
8,539g
37 CS · 1.2/m
Red side
VictoryEleved#TOP
Rumble · Top
20 / 6 / 7
54% KP
47,956
30.3% share
17,250g
174 CS · 5.7/m
misa#juny
Naafiri · Jungle
8 / 3 / 13
42% KP
27,330
17.3% share
16,781g
277 CS · 9.1/m
random#gap
Ahri · Mid
12 / 3 / 13
50% KP
39,706
25.1% share
16,100g
279 CS · 9.2/m
Hiromiaya#18y
Ezreal · ADC
6 / 7 / 8
28% KP
25,576
16.2% share
14,493g
237 CS · 7.8/m
petal#tease
Zyra · Support
4 / 7 / 14
36% KP
17,785
11.2% share
10,245g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
