Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 124 days ago
4 / 16 / 6
K / D / A
29.4%
Kill participation
912.4
Damage / min
13,924g
386.6 gold / min
45
10 placed · 10 cleared
272
7.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNutshell#123
Rumble · Top
8 / 8 / 16
55.8% KP
53,988
26.9% share
15,449g
257 CS · 7.1/m
misa#juny
Nocturne · Jungle
15 / 5 / 20
81.4% KP
50,385
25.1% share
19,203g
229 CS · 6.4/m
Qats#BR2
Zilean · Mid
0 / 3 / 24
55.8% KP
20,316
10.1% share
12,741g
265 CS · 7.4/m
孫悟空#Son59
Lucian · ADC
17 / 6 / 11
65.1% KP
58,240
29% share
19,616g
266 CS · 7.4/m
KatarinaMorena#br1
Rell · Support
3 / 12 / 31
79.1% KP
17,679
8.8% share
11,112g
33 CS · 0.9/m
Red side
DefeatPRIME INEFAVEL#AURA
Aatrox · Top
8 / 7 / 7
44.1% KP
28,946
19.2% share
15,755g
276 CS · 7.7/m
7REXNero#ntfk
Naafiri · Jungle
15 / 8 / 5
58.8% KP
39,171
26% share
17,406g
260 CS · 7.2/m
Fuuu#99999
Cassiopeia · Mid
7 / 6 / 9
47.1% KP
39,922
26.5% share
14,215g
288 CS · 8/m
Kojima#ゲツヨウビ
Ezreal · ADC
4 / 16 / 6
29.4% KP
32,861
21.8% share
13,924g
272 CS · 7.6/m
murilao2#0002
Alistar · Support
0 / 7 / 21
61.8% KP
9,894
6.6% share
10,002g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
