Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 124 days ago
6 / 12 / 15
K / D / A
70%
Kill participation
1,218.7
Damage / min
15,277g
527.7 gold / min
45
16 placed · 10 cleared
234
8.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatForlin#br1
Gwen · Top
5 / 7 / 3
26.7% KP
18,149
14.2% share
11,929g
238 CS · 8.2/m
Thierry Henry#hzk
Kayn · Jungle
7 / 7 / 12
63.3% KP
29,362
23% share
13,276g
211 CS · 7.3/m
Duguitos#1shot
Pantheon · Mid
9 / 6 / 10
63.3% KP
33,724
26.4% share
12,615g
159 CS · 5.5/m
Kojima#ゲツヨウビ
Sivir · ADC
6 / 12 / 15
70% KP
35,282
27.6% share
15,277g
234 CS · 8.1/m
keria#CH1
Yuumi · Support
3 / 4 / 22
83.3% KP
11,199
8.8% share
8,960g
15 CS · 0.5/m
Red side
VictoryPRIME INEFAVEL#AURA
Aatrox · Top
13 / 4 / 3
44.4% KP
27,444
26.6% share
16,578g
266 CS · 9.2/m
Kohls#思いやり
Hecarim · Jungle
9 / 6 / 10
52.8% KP
27,883
27% share
14,319g
247 CS · 8.5/m
Hiromiaya#18y
Syndra · Mid
3 / 4 / 7
27.8% KP
20,173
19.5% share
12,072g
238 CS · 8.2/m
孫悟空#Son59
Kai'Sa · ADC
9 / 8 / 11
55.6% KP
21,378
20.7% share
15,817g
214 CS · 7.4/m
murilao2#0002
Thresh · Support
2 / 8 / 21
63.9% KP
6,350
6.2% share
9,415g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
