Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 123 days ago
7 / 5 / 2
K / D / A
47.4%
Kill participation
1,031.2
Damage / min
12,485g
570.5 gold / min
18
8 placed · 2 cleared
214
9.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMolho Neles#Valor
Quinn · Top
13 / 2 / 6
73.1% KP
23,791
42.5% share
13,579g
185 CS · 8.5/m
chill falls#frsch
Lee Sin · Jungle
6 / 1 / 9
57.7% KP
9,988
17.8% share
10,647g
151 CS · 6.9/m
diabolical reaps#tepes
Kassadin · Mid
5 / 5 / 6
42.3% KP
14,344
25.6% share
9,282g
188 CS · 8.6/m
kizera#rika
Senna · ADC
1 / 7 / 4
19.2% KP
4,317
7.7% share
8,000g
147 CS · 6.7/m
KatarinaMorena#br1
Alistar · Support
1 / 4 / 7
30.8% KP
3,554
6.3% share
5,615g
20 CS · 0.9/m
Red side
DefeatWonder#vsco
Yone · Top
0 / 5 / 1
5.3% KP
4,741
7.4% share
7,549g
180 CS · 8.2/m
Rei Do Retorno#AURA
Master Yi · Jungle
3 / 5 / 3
31.6% KP
7,242
11.4% share
8,854g
158 CS · 7.2/m
TERMINA#zerok
Yasuo · Mid
6 / 7 / 2
42.1% KP
18,362
28.8% share
9,438g
189 CS · 8.6/m
Kojima#ゲツヨウビ
Varus · ADC
7 / 5 / 2
47.4% KP
22,567
35.4% share
12,485g
214 CS · 9.8/m
Droga é a Jade#Fox
Neeko · Support
3 / 4 / 6
47.4% KP
10,758
16.9% share
7,343g
47 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
