Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 123 days ago
8 / 2 / 12
K / D / A
66.7%
Kill participation
1,144.9
Damage / min
15,581g
528.2 gold / min
40
11 placed · 14 cleared
240
8.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatbolasmeIadas123#berg
Darius · Top
4 / 6 / 6
33.3% KP
13,840
12.8% share
10,398g
172 CS · 5.8/m
mitoma#thais
Viego · Jungle
6 / 4 / 8
46.7% KP
19,364
17.9% share
12,241g
203 CS · 6.9/m
Zeraora#N0807
Kled · Mid
9 / 5 / 3
40% KP
27,434
25.3% share
13,087g
216 CS · 7.3/m
Kojima#ゲツヨウビ
Senna · ADC
8 / 2 / 12
66.7% KP
33,775
31.2% share
15,581g
240 CS · 8.1/m
Morttheus#BR1
Nautilus · Support
3 / 8 / 16
63.3% KP
13,907
12.8% share
9,286g
26 CS · 0.9/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
8 / 6 / 4
48% KP
29,587
24.4% share
14,403g
264 CS · 8.9/m
Tibetan Monk#buda
Sylas · Jungle
8 / 6 / 11
76% KP
19,854
16.4% share
12,791g
183 CS · 6.2/m
DemoniC#Moon
Xerath · Mid
1 / 5 / 7
32% KP
22,659
18.7% share
9,776g
193 CS · 6.5/m
Quinn#zinha
Kalista · ADC
8 / 10 / 9
68% KP
31,979
26.3% share
14,751g
239 CS · 8.1/m
scuro#blox
Bard · Support
0 / 3 / 19
76% KP
17,299
14.3% share
8,417g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
