Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 123 days ago
4 / 4 / 6
K / D / A
29.4%
Kill participation
838.5
Damage / min
10,647g
427.9 gold / min
32
11 placed · 1 cleared
201
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSAAD#JNG
Rumble · Top
2 / 8 / 3
38.5% KP
13,195
22.3% share
8,621g
141 CS · 5.7/m
misa#juny
Bel'Veth · Jungle
6 / 5 / 1
53.8% KP
10,006
16.9% share
10,056g
124 CS · 5/m
slowly#369
Yone · Mid
3 / 9 / 3
46.2% KP
14,979
25.3% share
8,697g
179 CS · 7.2/m
rika#vic
Syndra · ADC
1 / 6 / 1
15.4% KP
12,797
21.6% share
9,757g
213 CS · 8.6/m
yusuke#sup
Bard · Support
1 / 6 / 7
61.5% KP
8,194
13.8% share
6,465g
16 CS · 0.6/m
Red side
VictoryKojima#ゲツヨウビ
K'Sante · Top
4 / 4 / 6
29.4% KP
20,864
20.6% share
10,647g
201 CS · 8.1/m
Arkanoidn#K2Est
Kayn · Jungle
3 / 3 / 9
35.3% KP
9,556
9.4% share
10,916g
195 CS · 7.8/m
Kramer#Lucas
Viktor · Mid
14 / 4 / 5
55.9% KP
42,906
42.4% share
15,411g
237 CS · 9.5/m
DarkVentus#br1
Zeri · ADC
9 / 1 / 5
41.2% KP
16,669
16.5% share
15,395g
271 CS · 10.9/m
Tico#1911
Pyke · Support
4 / 1 / 13
50% KP
11,312
11.2% share
8,972g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
