Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 109 days ago
4 / 11 / 16
K / D / A
48.8%
Kill participation
1,091.4
Damage / min
14,123g
437.5 gold / min
29
9 placed · 8 cleared
263
8.1 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagras#Mgr
Locke · Top
17 / 6 / 4
52.5% KP
33,355
26.7% share
14,667g
200 CS · 6.2/m
for you#ninha
Hecarim · Jungle
7 / 6 / 16
57.5% KP
21,581
17.3% share
15,400g
256 CS · 7.9/m
nicolle#1989
Ahri · Mid
6 / 8 / 11
42.5% KP
31,659
25.4% share
12,589g
227 CS · 7/m
TwitchTV Zeyfrom#King
Kai'Sa · ADC
8 / 10 / 13
52.5% KP
26,239
21% share
16,245g
216 CS · 6.7/m
oh yes indeed#2001
Rell · Support
2 / 11 / 24
65% KP
12,006
9.6% share
10,250g
25 CS · 0.8/m
Red side
Victorymiddle#show
Lissandra · Top
3 / 12 / 12
36.6% KP
23,565
17.1% share
10,644g
168 CS · 5.2/m
Breper#Rengo
Rengar · Jungle
13 / 2 / 10
56.1% KP
36,098
26.3% share
16,920g
271 CS · 8.4/m
kolld#cadu
Akali · Mid
14 / 7 / 8
53.7% KP
26,671
19.4% share
17,833g
252 CS · 7.8/m
Kojima#ゲツヨウビ
Ezreal · ADC
4 / 11 / 16
48.8% KP
35,233
25.6% share
14,123g
263 CS · 8.1/m
Blasfer#NATAL
Sona · Support
7 / 8 / 24
75.6% KP
15,866
11.5% share
12,555g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
