Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 108 days ago
10 / 4 / 16
K / D / A
70.3%
Kill participation
1,104.6
Damage / min
14,616g
641.1 gold / min
18
6 placed · 3 cleared
198
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEltrico#BR1
Cassiopeia · Top
5 / 4 / 5
47.6% KP
15,112
27.9% share
9,898g
193 CS · 8.5/m
Drakehero#BR07
Quinn · Jungle
10 / 8 / 5
71.4% KP
15,701
29% share
12,613g
174 CS · 7.6/m
faker mulher#doda
Ahri · Mid
4 / 7 / 6
47.6% KP
14,377
26.6% share
7,856g
142 CS · 6.2/m
wag#1974
Jhin · ADC
0 / 8 / 4
19% KP
5,794
10.7% share
6,305g
107 CS · 4.7/m
O Grab#br2
Zilean · Support
2 / 10 / 12
66.7% KP
3,136
5.8% share
6,285g
18 CS · 0.8/m
Red side
Victorymata rindo#2v9
Yorick · Top
1 / 7 / 3
10.8% KP
7,038
8.5% share
6,687g
106 CS · 4.6/m
PhantomL0rd#DEATH
Karthus · Jungle
6 / 1 / 10
43.2% KP
21,255
25.8% share
12,552g
234 CS · 10.3/m
FLAVIAZOEROBERTO#pici
Kassadin · Mid
9 / 4 / 5
37.8% KP
15,002
18.2% share
10,972g
175 CS · 7.7/m
Kojima#ゲツヨウビ
Ashe · ADC
10 / 4 / 16
70.3% KP
25,184
30.5% share
14,616g
198 CS · 8.7/m
ivaD#levis
Pyke · Support
11 / 5 / 11
59.5% KP
14,057
17% share
9,328g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
