Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 105 days ago
6 / 9 / 14
K / D / A
50%
Kill participation
758.6
Damage / min
15,008g
443.6 gold / min
49
13 placed · 6 cleared
276
8.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathundrdsilentways#wiken
Sion · Top
3 / 6 / 6
22.5% KP
22,554
17.9% share
12,575g
249 CS · 7.4/m
Belizário#BR0
Rek'Sai · Jungle
12 / 6 / 11
57.5% KP
21,925
17.4% share
15,513g
194 CS · 5.7/m
Eltrico#BR1
Qiyana · Mid
12 / 10 / 6
45% KP
38,352
30.4% share
15,008g
189 CS · 5.6/m
Kojima#ゲツヨウビ
Syndra · ADC
6 / 9 / 14
50% KP
25,667
20.3% share
15,008g
276 CS · 8.2/m
RagZark#RAG
Singed · Support
7 / 9 / 11
45% KP
17,698
14% share
11,421g
63 CS · 1.9/m
Red side
Victoryim not abel#BR1
Jayce · Top
4 / 6 / 15
47.5% KP
36,016
21.2% share
13,098g
253 CS · 7.5/m
winwinwin#KR07
Kha'Zix · Jungle
11 / 11 / 10
52.5% KP
33,881
20% share
17,947g
222 CS · 6.6/m
cristal#relly
Ahri · Mid
13 / 5 / 10
57.5% KP
42,951
25.3% share
17,077g
285 CS · 8.4/m
Quinn#zinha
Seraphine · ADC
10 / 7 / 20
75% KP
40,614
23.9% share
19,436g
306 CS · 9/m
Brance#Branc
Nautilus · Support
2 / 11 / 32
85% KP
16,328
9.6% share
10,996g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
