Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 104 days ago
4 / 2 / 11
K / D / A
55.6%
Kill participation
864.1
Damage / min
11,725g
548.8 gold / min
15
8 placed · 1 cleared
225
10.5 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnneyanda#br1
K'Sante · Top
3 / 2 / 13
59.3% KP
10,683
15.2% share
8,815g
122 CS · 5.7/m
kenNedy#bbela
Zaahen · Jungle
7 / 1 / 6
48.1% KP
19,577
27.8% share
11,951g
208 CS · 9.7/m
Charmander#divas
Locke · Mid
11 / 6 / 1
44.4% KP
15,654
22.2% share
10,883g
180 CS · 8.4/m
Kojima#ゲツヨウビ
Mel · ADC
4 / 2 / 11
55.6% KP
18,463
26.2% share
11,725g
225 CS · 10.5/m
Kuko#Storm
Janna · Support
2 / 0 / 15
63% KP
6,062
8.6% share
7,431g
25 CS · 1.2/m
Red side
DefeatyuM#FVL
Darius · Top
3 / 6 / 0
27.3% KP
15,286
28.5% share
8,638g
177 CS · 8.3/m
Baby Levi#tutu
Rek'Sai · Jungle
2 / 8 / 2
36.4% KP
8,323
15.5% share
7,482g
109 CS · 5.1/m
my heart#2306
Riven · Mid
5 / 5 / 1
54.5% KP
13,446
25.1% share
9,134g
165 CS · 7.7/m
Stay Gold#Kai
Ezreal · ADC
1 / 4 / 3
36.4% KP
13,363
24.9% share
7,938g
181 CS · 8.5/m
Sona#s2026
Milio · Support
0 / 4 / 5
45.5% KP
3,212
6% share
5,336g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
