Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 104 days ago
11 / 5 / 7
K / D / A
41.9%
Kill participation
1,128.7
Damage / min
18,438g
515.3 gold / min
33
14 placed · 3 cleared
327
9.1 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Ambessa · Top
6 / 4 / 6
27.9% KP
29,477
18.7% share
16,393g
324 CS · 9.1/m
zlittleball#br11
Kha'Zix · Jungle
9 / 9 / 12
48.8% KP
30,597
19.5% share
17,193g
243 CS · 6.8/m
wolfinho123#br1
Annie · Mid
7 / 6 / 10
39.5% KP
36,554
23.2% share
15,289g
264 CS · 7.4/m
Kojima#ゲツヨウビ
Syndra · ADC
11 / 5 / 7
41.9% KP
40,388
25.7% share
18,438g
327 CS · 9.1/m
Thurpoppy#Poppy
Poppy · Support
10 / 14 / 10
46.5% KP
20,224
12.9% share
13,087g
40 CS · 1.1/m
Red side
DefeatEstudo no trem#CPTM
Sett · Top
7 / 9 / 5
31.6% KP
34,462
21.9% share
15,207g
265 CS · 7.4/m
resenha#bolo
Talon · Jungle
17 / 10 / 5
57.9% KP
41,345
26.2% share
19,369g
254 CS · 7.1/m
StarZ#5786
Lux · Mid
8 / 5 / 2
26.3% KP
26,518
16.8% share
15,818g
295 CS · 8.2/m
falling cold#55555
Ziggs · ADC
5 / 11 / 10
39.5% KP
36,822
23.3% share
14,217g
259 CS · 7.2/m
Manel#BR2
Neeko · Support
1 / 8 / 16
44.7% KP
18,572
11.8% share
10,440g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
