Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 104 days ago
8 / 5 / 17
K / D / A
71.4%
Kill participation
1,123.6
Damage / min
15,548g
554.6 gold / min
29
7 placed · 6 cleared
219
7.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanvurgesa#BR1
Pantheon · Top
4 / 11 / 4
32% KP
25,202
21.2% share
8,464g
146 CS · 5.2/m
GhostBlade#TALON
Nocturne · Jungle
3 / 6 / 10
52% KP
17,812
15% share
10,104g
173 CS · 6.2/m
aloegarten#420
Ekko · Mid
13 / 4 / 3
64% KP
38,982
32.8% share
15,110g
256 CS · 9.1/m
Izuna#miyo
Aphelios · ADC
5 / 9 / 7
48% KP
23,576
19.8% share
12,783g
228 CS · 8.1/m
uzent#fifi
Nidalee · Support
0 / 5 / 16
64% KP
13,310
11.2% share
7,714g
33 CS · 1.2/m
Red side
VictoryGrevthar#BRA1
Sion · Top
6 / 3 / 18
68.6% KP
26,360
21.3% share
13,035g
185 CS · 6.6/m
akwww#zxcvb
Talon · Jungle
11 / 6 / 11
62.9% KP
31,676
25.6% share
16,013g
232 CS · 8.3/m
Brook#Neo
Orianna · Mid
4 / 3 / 11
42.9% KP
17,746
14.3% share
10,665g
206 CS · 7.3/m
Kojima#ゲツヨウビ
Senna · ADC
8 / 5 / 17
71.4% KP
31,499
25.4% share
15,548g
219 CS · 7.8/m
houndin#yas
Pyke · Support
6 / 8 / 11
48.6% KP
16,538
13.4% share
9,943g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
