Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 103 days ago
3 / 10 / 4
K / D / A
21.9%
Kill participation
661.8
Damage / min
10,133g
354.9 gold / min
14
9 placed · 3 cleared
208
7.3 CS / min
Objective control
2
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
13 / 6 / 5
33.3% KP
26,468
19.5% share
14,622g
223 CS · 7.8/m
sojourn#luv
Karthus · Jungle
8 / 6 / 15
42.6% KP
43,861
32.4% share
15,275g
241 CS · 8.4/m
GhostBlade#TALON
Talon · Mid
16 / 6 / 5
38.9% KP
26,645
19.7% share
15,644g
195 CS · 6.8/m
leitof#zzz
Xayah · ADC
13 / 7 / 4
31.5% KP
28,836
21.3% share
18,358g
275 CS · 9.6/m
atilemrac#luv
Rakan · Support
4 / 7 / 24
51.9% KP
9,636
7.1% share
11,725g
31 CS · 1.1/m
Red side
Defeatanvurgesa#BR1
Teemo · Top
9 / 10 / 5
43.8% KP
22,883
20.4% share
13,198g
227 CS · 8/m
mitao#51114
Evelynn · Jungle
4 / 14 / 6
31.3% KP
14,090
12.6% share
10,317g
131 CS · 4.6/m
Kojima#ゲツヨウビ
Viktor · Mid
3 / 10 / 4
21.9% KP
18,895
16.8% share
10,133g
208 CS · 7.3/m
scuro#blox
Ezreal · ADC
10 / 8 / 5
46.9% KP
37,613
33.5% share
15,600g
239 CS · 8.4/m
Lion#0018
Camille · Support
6 / 12 / 16
68.8% KP
18,749
16.7% share
11,488g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
