Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 103 days ago
23 / 8 / 10
K / D / A
71.7%
Kill participation
1,662.1
Damage / min
22,936g
729.3 gold / min
30
9 placed · 7 cleared
319
10.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA Dangerous Lyfe#ADL1
Jayce · Top
7 / 7 / 3
35.7% KP
26,162
22.8% share
15,498g
281 CS · 8.9/m
IIIIIlIIIlIIIl#000
Elise · Jungle
5 / 9 / 8
46.4% KP
19,526
17% share
12,770g
224 CS · 7.1/m
Purple#BR5
Aphelios · Mid
10 / 3 / 5
53.6% KP
40,070
34.8% share
19,498g
352 CS · 11.2/m
Brance#Branc
Cassiopeia · ADC
5 / 16 / 10
53.6% KP
22,369
19.5% share
12,918g
196 CS · 6.2/m
batgirl#cute
Janna · Support
1 / 11 / 14
53.6% KP
6,868
6% share
8,017g
15 CS · 0.5/m
Red side
VictoryInfant#0 ego
Heimerdinger · Top
4 / 8 / 7
23.9% KP
27,515
19.2% share
14,131g
253 CS · 8/m
Derlin#EKKO
Ekko · Jungle
10 / 5 / 10
43.5% KP
16,159
11.3% share
15,430g
207 CS · 6.6/m
qwertyuiopa#101
Xerath · Mid
6 / 3 / 17
50% KP
32,519
22.7% share
12,913g
221 CS · 7/m
Kojima#ゲツヨウビ
Sivir · ADC
23 / 8 / 10
71.7% KP
52,272
36.5% share
22,936g
319 CS · 10.1/m
Rizэ Камisнiяо#εϊз
Sona · Support
3 / 5 / 35
82.6% KP
14,730
10.3% share
11,723g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
