Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 103 days ago
4 / 3 / 6
K / D / A
45.5%
Kill participation
745.9
Damage / min
11,607g
517 gold / min
31
11 placed · 4 cleared
213
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSr Fantástico#FOUR4
Zaahen · Top
1 / 4 / 0
16.7% KP
21,011
39.6% share
7,560g
181 CS · 8.1/m
chill guy#lgo
Qiyana · Jungle
2 / 6 / 3
83.3% KP
9,479
17.9% share
8,130g
132 CS · 5.9/m
Qats#BR2
Kassadin · Mid
0 / 1 / 2
33.3% KP
8,713
16.4% share
8,515g
201 CS · 9/m
Celo#br2
Cassiopeia · ADC
2 / 6 / 1
50% KP
9,933
18.7% share
7,959g
161 CS · 7.2/m
like old times#2104
Nami · Support
1 / 5 / 1
33.3% KP
3,864
7.3% share
5,752g
20 CS · 0.9/m
Red side
VictoryFlxrzinha#br1
Tahm Kench · Top
1 / 1 / 6
31.8% KP
18,724
22.9% share
8,489g
161 CS · 7.2/m
lolololololololo#valeu
Jarvan IV · Jungle
8 / 0 / 5
59.1% KP
19,191
23.5% share
11,385g
193 CS · 8.6/m
Guaxi#legal
Vladimir · Mid
8 / 0 / 0
36.4% KP
20,538
25.2% share
11,276g
194 CS · 8.6/m
Kojima#ゲツヨウビ
Syndra · ADC
4 / 3 / 6
45.5% KP
16,746
20.5% share
11,607g
213 CS · 9.5/m
tank melter#2410
Janna · Support
1 / 2 / 12
59.1% KP
6,415
7.9% share
6,995g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
