Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 101 days ago
5 / 7 / 5
K / D / A
43.5%
Kill participation
786.1
Damage / min
12,851g
449.6 gold / min
22
11 placed · 1 cleared
251
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRei Do Retorno#AURA
Garen · Top
3 / 8 / 1
17.4% KP
24,775
25.2% share
12,314g
254 CS · 8.9/m
Jester#Card
Shaco · Jungle
8 / 11 / 5
56.5% KP
17,889
18.2% share
12,354g
161 CS · 5.6/m
Nejire Hado#1111
Mel · Mid
7 / 6 / 5
52.2% KP
23,076
23.5% share
12,506g
261 CS · 9.1/m
Kojima#ゲツヨウビ
Syndra · ADC
5 / 7 / 5
43.5% KP
22,470
22.9% share
12,851g
251 CS · 8.8/m
hanqL1#BR1
Camille · Support
0 / 9 / 9
39.1% KP
9,990
10.2% share
7,402g
23 CS · 0.8/m
Red side
VictoryDear Bruce#Faith
Zaahen · Top
9 / 3 / 9
43.9% KP
28,996
26.1% share
14,488g
252 CS · 8.8/m
Last Continuum#Kyros
Ekko · Jungle
12 / 6 / 9
51.2% KP
28,346
25.5% share
16,347g
214 CS · 7.5/m
Nârutin#Tsona
Naafiri · Mid
7 / 5 / 8
36.6% KP
13,166
11.8% share
12,826g
214 CS · 7.5/m
Valeyzitu#mage
Lux · ADC
9 / 3 / 9
43.9% KP
21,992
19.8% share
15,038g
271 CS · 9.5/m
gantz#gabi
Senna · Support
4 / 6 / 19
56.1% KP
18,736
16.8% share
10,910g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
