Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 98 days ago
1 / 1 / 12
K / D / A
72.2%
Kill participation
549.4
Damage / min
8,212g
398 gold / min
21
3 placed · 3 cleared
131
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatyuM#FVL
Yone · Top
1 / 5 / 1
16.7% KP
6,710
12.7% share
6,955g
162 CS · 7.9/m
FICA DE QATAO#1004
Lee Sin · Jungle
2 / 2 / 5
58.3% KP
12,263
23.1% share
7,842g
146 CS · 7.1/m
mctulio12#faux
Anivia · Mid
2 / 4 / 2
33.3% KP
10,169
19.2% share
7,503g
172 CS · 8.3/m
anvurgesa#BR1
Yunara · ADC
4 / 4 / 5
75% KP
16,176
30.5% share
9,279g
150 CS · 7.3/m
caios girlfriend#caio
Sona · Support
3 / 3 / 5
66.7% KP
7,657
14.5% share
6,353g
26 CS · 1.3/m
Red side
VictoryN I H I L メ#CDRP
Renekton · Top
5 / 2 / 5
55.6% KP
20,097
31.3% share
10,283g
196 CS · 9.5/m
Kojima#ゲツヨウビ
Jarvan IV · Jungle
1 / 1 / 12
72.2% KP
11,335
17.7% share
8,212g
131 CS · 6.3/m
haxï#zns
Ziggs · Mid
8 / 2 / 1
50% KP
15,831
24.7% share
10,044g
182 CS · 8.8/m
raven#BR10
Kalista · ADC
4 / 3 / 4
44.4% KP
11,121
17.3% share
10,763g
192 CS · 9.3/m
luiz yasuo lula#br1
Thresh · Support
0 / 4 / 7
38.9% KP
5,765
9% share
5,710g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
