Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 95 days ago
16 / 3 / 8
K / D / A
54.5%
Kill participation
1,655.7
Damage / min
14,423g
635.4 gold / min
10
8 placed · 0 cleared
180
7.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxsm#zzz
Fiora · Top
4 / 4 / 8
27.3% KP
22,407
20.2% share
12,997g
196 CS · 8.6/m
Kick Lord Semi#Br3
Jarvan IV · Jungle
11 / 2 / 14
56.8% KP
17,872
16.1% share
12,389g
164 CS · 7.2/m
cristal#relly
LeBlanc · Mid
10 / 3 / 8
40.9% KP
23,240
21% share
9,665g
164 CS · 7.2/m
Kojima#ゲツヨウビ
Taliyah · ADC
16 / 3 / 8
54.5% KP
37,584
34% share
14,423g
180 CS · 7.9/m
scuro#blox
Alistar · Support
3 / 6 / 26
65.9% KP
9,587
8.7% share
8,315g
10 CS · 0.4/m
Red side
Defeatnaul#001
Riven · Top
10 / 7 / 2
70.6% KP
25,036
37% share
12,902g
155 CS · 6.8/m
Belizário#BR0
Mordekaiser · Jungle
3 / 9 / 4
41.2% KP
11,677
17.2% share
8,414g
141 CS · 6.2/m
Brunox1001#br1
Zac · Mid
1 / 7 / 5
35.3% KP
10,087
14.9% share
7,768g
173 CS · 7.6/m
HotPie#0802
Jinx · ADC
2 / 8 / 6
47.1% KP
14,196
21% share
7,073g
115 CS · 5.1/m
tank melter#2410
Rammus · Support
1 / 13 / 7
47.1% KP
6,728
9.9% share
5,798g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
