Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 93 days ago
9 / 5 / 4
K / D / A
68.4%
Kill participation
718.6
Damage / min
11,720g
479.7 gold / min
27
13 placed · 4 cleared
208
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatim not abel#BR1
Rumble · Top
5 / 3 / 0
26.3% KP
19,420
29.3% share
10,142g
195 CS · 8/m
dona luci#vidal
Xin Zhao · Jungle
4 / 8 / 7
57.9% KP
17,880
26.9% share
10,462g
169 CS · 6.9/m
BOLA ADC#9999
Talon · Mid
0 / 4 / 2
10.5% KP
4,796
7.2% share
8,142g
195 CS · 8/m
Kojima#ゲツヨウビ
Mel · ADC
9 / 5 / 4
68.4% KP
17,559
26.5% share
11,720g
208 CS · 8.5/m
Shiny Abra#BR1
Alistar · Support
1 / 7 / 9
52.6% KP
6,718
10.1% share
6,488g
17 CS · 0.7/m
Red side
VictoryKaumaco#OdD
Dr. Mundo · Top
4 / 4 / 6
37% KP
11,324
13.9% share
9,325g
159 CS · 6.5/m
Vevé#br3
Jarvan IV · Jungle
5 / 3 / 12
63% KP
11,483
14.1% share
12,441g
226 CS · 9.2/m
mia#auu
Xerath · Mid
11 / 1 / 7
66.7% KP
32,265
39.7% share
13,544g
238 CS · 9.7/m
Dufrens Mit#chupi
Ezreal · ADC
6 / 7 / 9
55.6% KP
18,189
22.4% share
12,837g
190 CS · 7.8/m
이민규 peach#2000
Karma · Support
1 / 4 / 20
77.8% KP
7,986
9.8% share
7,766g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
