Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 93 days ago
2 / 3 / 21
K / D / A
67.6%
Kill participation
538.9
Damage / min
11,358g
352 gold / min
102
44 placed · 9 cleared
13
0.4 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Renekton · Top
9 / 5 / 11
58.8% KP
27,560
18.8% share
16,154g
271 CS · 8.4/m
zlittleball#br11
Kha'Zix · Jungle
6 / 7 / 10
47.1% KP
25,304
17.3% share
15,646g
229 CS · 7.1/m
DravenCoquette#UwU
Draven · Mid
7 / 12 / 3
29.4% KP
26,524
18.1% share
15,065g
219 CS · 6.8/m
sandman#areia
Vel'Koz · ADC
10 / 5 / 4
41.2% KP
49,596
33.9% share
17,371g
273 CS · 8.5/m
Kojima#ゲツヨウビ
Bard · Support
2 / 3 / 21
67.6% KP
17,387
11.9% share
11,358g
13 CS · 0.4/m
Red side
Defeatmatheuzin#18y
Vayne · Top
7 / 8 / 5
37.5% KP
21,409
20.9% share
13,822g
234 CS · 7.3/m
juny#misa
Elise · Jungle
15 / 3 / 9
75% KP
36,144
35.3% share
16,673g
231 CS · 7.2/m
Last Continuum#Kyros
Zaahen · Mid
3 / 13 / 14
53.1% KP
19,686
19.2% share
12,271g
193 CS · 6/m
Raazgriz#Lost
Cho'Gath · ADC
5 / 6 / 5
31.3% KP
14,805
14.5% share
14,816g
295 CS · 9.1/m
gordamber#açai
Senna · Support
2 / 4 / 13
46.9% KP
10,397
10.1% share
10,957g
88 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
