Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 92 days ago
6 / 2 / 8
K / D / A
63.6%
Kill participation
1,127.5
Damage / min
13,141g
529.5 gold / min
31
13 placed · 5 cleared
219
8.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#1009
Gnar · Top
6 / 4 / 9
68.2% KP
26,338
26.1% share
12,066g
231 CS · 9.3/m
RESILIÊNCIA#NOOB
Bel'Veth · Jungle
5 / 2 / 5
45.5% KP
13,504
13.4% share
11,033g
188 CS · 7.6/m
FICA DE QATAO#1004
Hwei · Mid
3 / 4 / 7
45.5% KP
27,899
27.7% share
10,095g
205 CS · 8.3/m
Kojima#ゲツヨウビ
Syndra · ADC
6 / 2 / 8
63.6% KP
27,980
27.7% share
13,141g
219 CS · 8.8/m
yogamersdobem#YYYYY
Alistar · Support
2 / 4 / 15
77.3% KP
5,150
5.1% share
7,207g
20 CS · 0.8/m
Red side
DefeatDudu Duelista#dudu
Riven · Top
2 / 6 / 2
25% KP
6,018
9.9% share
7,818g
166 CS · 6.7/m
bellingham22#00001
Aatrox · Jungle
6 / 3 / 5
68.8% KP
18,227
30.1% share
11,612g
190 CS · 7.7/m
gantz#gabi
Ekko · Mid
5 / 2 / 3
50% KP
13,299
22% share
10,771g
220 CS · 8.9/m
Lyx#1000
Lucian · ADC
1 / 4 / 6
43.8% KP
12,749
21.1% share
8,614g
176 CS · 7.1/m
uzent#fifi
Sylas · Support
2 / 7 / 3
31.3% KP
10,205
16.9% share
6,569g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
