Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 90 days ago
6 / 4 / 9
K / D / A
53.6%
Kill participation
1,005.8
Damage / min
11,172g
523.7 gold / min
19
10 placed · 2 cleared
187
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpeido sniffer#6767
Malphite · Top
0 / 3 / 4
30.8% KP
13,199
23.5% share
7,084g
164 CS · 7.7/m
chiaki#vic
Evelynn · Jungle
2 / 5 / 2
30.8% KP
5,340
9.5% share
7,908g
159 CS · 7.5/m
Klauszembergg#Klaus
Locke · Mid
5 / 12 / 1
46.2% KP
11,843
21.1% share
7,605g
124 CS · 5.8/m
vtr#mengo
Caitlyn · ADC
3 / 5 / 3
46.2% KP
13,865
24.7% share
9,663g
179 CS · 8.4/m
end roll#sayo
Karma · Support
3 / 3 / 6
69.2% KP
11,840
21.1% share
6,768g
37 CS · 1.7/m
Red side
Victorypewpewpewpew#P3w
Dr. Mundo · Top
2 / 0 / 3
17.9% KP
11,161
15.6% share
10,111g
200 CS · 9.4/m
X A N D E#000
Ambessa · Jungle
8 / 0 / 6
50% KP
17,936
25.1% share
11,710g
205 CS · 9.6/m
Eltrico#BR1
Annie · Mid
10 / 6 / 2
42.9% KP
18,014
25.2% share
10,479g
161 CS · 7.5/m
Kojima#ゲツヨウビ
Cassiopeia · ADC
6 / 4 / 9
53.6% KP
21,456
30% share
11,172g
187 CS · 8.8/m
Deep Fusion#LXST
Lulu · Support
2 / 3 / 16
64.3% KP
2,968
4.1% share
7,991g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
