Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 90 days ago
3 / 9 / 7
K / D / A
34.5%
Kill participation
772
Damage / min
11,504g
381.3 gold / min
25
9 placed · 3 cleared
212
7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypapoi#berg
Darius · Top
8 / 6 / 8
42.1% KP
22,683
15.6% share
13,755g
231 CS · 7.7/m
Getulio#tft
Skarner · Jungle
5 / 6 / 18
60.5% KP
33,375
22.9% share
12,580g
179 CS · 5.9/m
random#gap
Syndra · Mid
9 / 4 / 15
63.2% KP
36,419
25% share
14,996g
261 CS · 8.7/m
IDESERVEIT#bipi
Cassiopeia · ADC
13 / 7 / 14
71.1% KP
39,526
27.2% share
15,867g
191 CS · 6.3/m
Horse Negs#Sabão
Rell · Support
3 / 6 / 24
71.1% KP
13,563
9.3% share
10,347g
40 CS · 1.3/m
Red side
Defeatnicklink#12345
Warwick · Top
8 / 9 / 5
44.8% KP
23,035
18.9% share
14,385g
218 CS · 7.2/m
Joaquin257#BR1
Graves · Jungle
11 / 8 / 7
62.1% KP
26,110
21.4% share
15,608g
235 CS · 7.8/m
nicolle#1989
Morgana · Mid
5 / 5 / 8
44.8% KP
29,480
24.2% share
11,932g
222 CS · 7.4/m
Kojima#ゲツヨウビ
Vladimir · ADC
3 / 9 / 7
34.5% KP
23,289
19.1% share
11,504g
212 CS · 7/m
murilao2#0002
Camille · Support
2 / 7 / 14
55.2% KP
19,821
16.3% share
9,666g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
