Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 88 days ago
7 / 7 / 14
K / D / A
60%
Kill participation
1,162.7
Damage / min
19,105g
509.5 gold / min
31
9 placed · 7 cleared
286
7.6 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
4
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrader#1234
Vayne · Top
13 / 8 / 7
41.7% KP
84,637
36.4% share
19,229g
310 CS · 8.3/m
12312#311
Hecarim · Jungle
11 / 7 / 15
54.2% KP
48,305
20.8% share
18,126g
267 CS · 7.1/m
JUV Veidy#weidy
Aurora · Mid
3 / 2 / 9
25% KP
26,095
11.2% share
10,818g
163 CS · 4.3/m
Stay Gold#Kai
Kai'Sa · ADC
15 / 6 / 12
56.3% KP
43,258
18.6% share
20,222g
291 CS · 7.8/m
TwitchTV Zeyfrom#King
Shen · Support
6 / 12 / 25
64.6% KP
30,194
13% share
12,950g
17 CS · 0.5/m
Red side
Defeatpex21#1234
Dr. Mundo · Top
2 / 4 / 12
40% KP
27,474
14.4% share
14,371g
295 CS · 7.9/m
Belizário#BR0
Rek'Sai · Jungle
13 / 8 / 13
74.3% KP
30,052
15.8% share
16,722g
229 CS · 6.1/m
galeforce yeager#BR2
Akshan · Mid
7 / 12 / 4
31.4% KP
29,881
15.7% share
17,372g
259 CS · 6.9/m
Kojima#ゲツヨウビ
Swain · ADC
7 / 7 / 14
60% KP
43,600
22.9% share
19,105g
286 CS · 7.6/m
S7 Astra#slade
Karthus · Support
6 / 17 / 19
71.4% KP
59,605
31.3% share
12,952g
70 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
