Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 88 days ago
10 / 6 / 9
K / D / A
59.4%
Kill participation
1,392.2
Damage / min
14,774g
528 gold / min
32
10 placed · 6 cleared
259
9.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytank melter#2410
Riven · Top
12 / 5 / 7
50% KP
34,049
31.4% share
17,223g
252 CS · 9/m
LEV Booki#DBECT
Jax · Jungle
7 / 2 / 6
34.2% KP
12,704
11.7% share
14,307g
245 CS · 8.8/m
baek ah jin#xxxxx
Katarina · Mid
9 / 6 / 13
57.9% KP
34,322
31.7% share
12,596g
161 CS · 5.8/m
peyz#br9
Locke · ADC
8 / 12 / 7
39.5% KP
21,249
19.6% share
12,657g
149 CS · 5.3/m
Blames on me#0108
Thresh · Support
2 / 8 / 12
36.8% KP
6,103
5.6% share
8,678g
31 CS · 1.1/m
Red side
DefeatIzuna#miyo
K'Sante · Top
1 / 10 / 7
25% KP
11,180
10.9% share
8,469g
167 CS · 6/m
PNG Caca#paiN
Qiyana · Jungle
9 / 5 / 5
43.8% KP
22,421
21.9% share
15,936g
234 CS · 8.4/m
neon#rip
Yone · Mid
2 / 8 / 7
28.1% KP
15,234
14.9% share
10,351g
225 CS · 8/m
Kojima#ゲツヨウビ
Viktor · ADC
10 / 6 / 9
59.4% KP
38,958
38% share
14,774g
259 CS · 9.3/m
LEV Shiku#DBESS
Pyke · Support
10 / 9 / 12
68.8% KP
14,706
14.3% share
9,459g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
