Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 86 days ago
11 / 16 / 13
K / D / A
52.2%
Kill participation
1,215.9
Damage / min
16,365g
456.9 gold / min
31
10 placed · 5 cleared
249
7 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJOSEPHZEUSMODE#0001
Volibear · Top
3 / 5 / 9
23.1% KP
21,665
10.3% share
12,433g
212 CS · 5.9/m
devils den#hugo
Karthus · Jungle
11 / 7 / 25
69.2% KP
77,303
36.6% share
20,673g
337 CS · 9.4/m
REFFECT#HGB
Yasuo · Mid
5 / 13 / 8
25% KP
23,561
11.2% share
13,854g
250 CS · 7/m
qzwq#sleep
Locke · ADC
30 / 8 / 7
71.2% KP
67,596
32% share
22,157g
197 CS · 5.5/m
caio roque#br1
Qiyana · Support
3 / 13 / 19
42.3% KP
20,886
9.9% share
11,279g
71 CS · 2/m
Red side
Defeatmatheuzin#18y
Jayce · Top
4 / 12 / 8
26.1% KP
33,562
19.1% share
13,224g
263 CS · 7.3/m
Levi#zin
Rek'Sai · Jungle
15 / 3 / 9
52.2% KP
36,313
20.7% share
17,847g
274 CS · 7.7/m
nuits d ete#give1
Lee Sin · Mid
15 / 8 / 7
47.8% KP
52,790
30.1% share
17,598g
257 CS · 7.2/m
Kojima#ゲツヨウビ
Taliyah · ADC
11 / 16 / 13
52.2% KP
43,549
24.8% share
16,365g
249 CS · 7/m
caios girlfriend#caio
Janna · Support
1 / 13 / 22
50% KP
9,265
5.3% share
10,108g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
