Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 86 days ago
11 / 3 / 7
K / D / A
52.9%
Kill participation
1,381.4
Damage / min
14,112g
582.7 gold / min
20
9 placed · 3 cleared
232
9.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMonkey D Luffy#aiai
Vayne · Top
4 / 4 / 1
45.5% KP
18,960
29% share
11,863g
251 CS · 10.4/m
EKKO MINEIRO#TOP1
Ekko · Jungle
4 / 4 / 3
63.6% KP
11,406
17.5% share
13,173g
195 CS · 8.1/m
kylo#renn
Sylas · Mid
1 / 7 / 0
9.1% KP
12,789
19.6% share
7,232g
147 CS · 6.1/m
Quill#ADC
Viktor · ADC
1 / 9 / 2
27.3% KP
13,321
20.4% share
8,712g
169 CS · 7/m
TEBAZ#br1
Blitzcrank · Support
1 / 10 / 4
45.5% KP
8,836
13.5% share
6,303g
18 CS · 0.7/m
Red side
Victoryfoki#Gnar
Ornn · Top
0 / 1 / 7
20.6% KP
5,798
6.3% share
7,616g
168 CS · 6.9/m
AzPesadelo#Azes
Diana · Jungle
7 / 4 / 9
47.1% KP
19,220
20.9% share
11,722g
219 CS · 9/m
Nikkas닛카스 어퍼#002
Qiyana · Mid
12 / 1 / 3
44.1% KP
24,708
26.9% share
15,270g
234 CS · 9.7/m
Kojima#ゲツヨウビ
Syndra · ADC
11 / 3 / 7
52.9% KP
33,453
36.4% share
14,112g
232 CS · 9.6/m
Misterbombasticc#ODIN
Nami · Support
4 / 2 / 20
70.6% KP
8,673
9.4% share
8,330g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
