Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 86 days ago
14 / 4 / 11
K / D / A
53.2%
Kill participation
1,191.8
Damage / min
16,097g
559.9 gold / min
14
8 placed · 1 cleared
252
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatduzão gangplank#china
Gangplank · Top
0 / 9 / 6
26.1% KP
22,970
16.7% share
10,079g
237 CS · 8.2/m
pinto#peo
Talon · Jungle
4 / 8 / 7
47.8% KP
27,318
19.9% share
10,922g
189 CS · 6.6/m
TwTv Hyoga#cisme
Kassadin · Mid
10 / 9 / 4
60.9% KP
38,217
27.8% share
15,259g
203 CS · 7.1/m
ANIDEM#TOP1
Seraphine · ADC
7 / 8 / 6
56.5% KP
32,597
23.7% share
14,204g
208 CS · 7.2/m
Yarvin#BR1
Camille · Support
2 / 13 / 9
47.8% KP
16,515
12% share
8,081g
25 CS · 0.9/m
Red side
Victory7REX Hakari#愛憎の影
Aatrox · Top
13 / 6 / 9
46.8% KP
38,522
28.5% share
14,087g
197 CS · 6.9/m
LEV Booki#DBECT
Lee Sin · Jungle
6 / 2 / 12
38.3% KP
14,408
10.6% share
13,205g
215 CS · 7.5/m
hauz#bat
LeBlanc · Mid
12 / 6 / 9
44.7% KP
35,500
26.2% share
14,361g
224 CS · 7.8/m
Kojima#ゲツヨウビ
Vladimir · ADC
14 / 4 / 11
53.2% KP
34,263
25.3% share
16,097g
252 CS · 8.8/m
deantabbercolde#dpr
Poppy · Support
2 / 5 / 23
53.2% KP
12,640
9.3% share
9,939g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
