Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Victory
Ranked Solo/Duo · 84 days ago
10 / 2 / 16
K / D / A
56.5%
Kill participation
1,451.8
Damage / min
19,859g
518.3 gold / min
52
18 placed · 4 cleared
290
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattasheshi#BR1
Kog'Maw · Top
8 / 14 / 10
41.9% KP
59,839
25.8% share
13,311g
230 CS · 6/m
REI DO SWING#145
Elise · Jungle
14 / 8 / 14
65.1% KP
52,569
22.7% share
19,036g
275 CS · 7.2/m
Inside your head#Recif
Xerath · Mid
9 / 5 / 8
39.5% KP
31,944
13.8% share
16,260g
284 CS · 7.4/m
Nanashi#1311
Malphite · ADC
9 / 8 / 19
65.1% KP
41,988
18.1% share
16,179g
225 CS · 5.9/m
Manoew#BR2
Senna · Support
3 / 11 / 31
79.1% KP
45,593
19.7% share
12,849g
38 CS · 1/m
Red side
VictoryKojima#ゲツヨウビ
Dr. Mundo · Top
10 / 2 / 16
56.5% KP
55,628
33.5% share
19,859g
290 CS · 7.6/m
gama#1910
Kayn · Jungle
11 / 10 / 6
37% KP
27,067
16.3% share
17,052g
258 CS · 6.7/m
haimiya#miya
Zed · Mid
12 / 7 / 9
45.7% KP
37,583
22.6% share
19,059g
268 CS · 7/m
ヨーヨー#yoyo
Jhin · ADC
10 / 10 / 10
43.5% KP
33,818
20.4% share
18,760g
241 CS · 6.3/m
IvT Wundrux#br1
Pyke · Support
3 / 14 / 11
30.4% KP
11,973
7.2% share
11,401g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
