Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 83 days ago
10 / 10 / 6
K / D / A
51.6%
Kill participation
1,151
Damage / min
16,832g
474.4 gold / min
23
11 placed · 3 cleared
277
7.8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdrovan#br1
Singed · Top
1 / 9 / 11
38.7% KP
15,693
12.7% share
11,889g
240 CS · 6.8/m
nicklink#12345
Warwick · Jungle
11 / 7 / 11
71% KP
31,520
25.4% share
17,543g
213 CS · 6/m
honeybee#gabis
Lux · Mid
6 / 9 / 12
58.1% KP
27,828
22.4% share
13,272g
230 CS · 6.5/m
Kojima#ゲツヨウビ
Ezreal · ADC
10 / 10 / 6
51.6% KP
40,843
32.9% share
16,832g
277 CS · 7.8/m
SHF Eraj#Adc
Alistar · Support
3 / 10 / 16
61.3% KP
8,166
6.6% share
10,069g
36 CS · 1/m
Red side
VictorySuperCleber#Super
Gnar · Top
14 / 2 / 12
59.1% KP
49,317
27.4% share
19,495g
301 CS · 8.5/m
PSICOLOGO ESPORT#FA1
Ivern · Jungle
2 / 2 / 27
65.9% KP
13,969
7.8% share
14,367g
179 CS · 5/m
Kairos748#동기 부여
Viktor · Mid
13 / 10 / 11
54.5% KP
40,522
22.5% share
15,313g
228 CS · 6.4/m
Trader#1234
Vayne · ADC
4 / 7 / 14
40.9% KP
35,280
19.6% share
15,149g
218 CS · 6.1/m
Odysseus#Tróia
Camille · Support
11 / 10 / 14
56.8% KP
40,967
22.8% share
13,018g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
