Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 81 days ago
10 / 14 / 6
K / D / A
48.5%
Kill participation
1,368.2
Damage / min
13,520g
533.7 gold / min
16
6 placed · 5 cleared
230
9.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryK0H4RI#kohas
Gangplank · Top
8 / 4 / 9
30.4% KP
35,024
23.7% share
13,249g
217 CS · 8.6/m
guma#BAILA
Hecarim · Jungle
21 / 4 / 12
58.9% KP
42,638
28.8% share
17,169g
218 CS · 8.6/m
é o metth amor#metth
Locke · Mid
11 / 8 / 9
35.7% KP
27,302
18.4% share
11,023g
147 CS · 5.8/m
Akade#مكتوب
Caitlyn · ADC
14 / 10 / 15
51.8% KP
37,661
25.4% share
15,676g
187 CS · 7.4/m
dogão da romero#1337
Zilean · Support
2 / 7 / 32
60.7% KP
5,425
3.7% share
9,339g
23 CS · 0.9/m
Red side
DefeatChinek#Lau
Volibear · Top
3 / 12 / 1
12.1% KP
11,520
10% share
8,519g
156 CS · 6.2/m
rkz#7002
Ekko · Jungle
10 / 8 / 6
48.5% KP
31,324
27.3% share
15,090g
178 CS · 7/m
Nukenin#n k
Akali · Mid
8 / 8 / 6
42.4% KP
30,255
26.4% share
12,131g
204 CS · 8.1/m
Kojima#ゲツヨウビ
Ezreal · ADC
10 / 14 / 6
48.5% KP
34,661
30.2% share
13,520g
230 CS · 9.1/m
Julia S2#Diva
Soraka · Support
2 / 14 / 21
69.7% KP
6,917
6% share
8,668g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
