Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 79 days ago
14 / 10 / 9
K / D / A
54.8%
Kill participation
1,815.3
Damage / min
15,308g
563.1 gold / min
19
10 placed · 4 cleared
184
6.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateu amo gato#jmz
Olaf · Top
4 / 12 / 14
51.4% KP
24,102
16.7% share
10,614g
203 CS · 7.5/m
Defying Demon#vitin
Aatrox · Jungle
10 / 10 / 13
65.7% KP
30,134
20.9% share
13,611g
157 CS · 5.8/m
TTTTTTTTOMIOKA#000
Kassadin · Mid
8 / 6 / 14
62.9% KP
32,861
22.8% share
11,120g
166 CS · 6.1/m
LuanziN#2500
Miss Fortune · ADC
9 / 7 / 9
51.4% KP
34,951
24.2% share
15,798g
241 CS · 8.9/m
lolololololololo#valeu
Camille · Support
4 / 7 / 17
60% KP
22,343
15.5% share
9,275g
43 CS · 1.6/m
Red side
VictoryJoão Bigode#GAREN
Trundle · Top
11 / 5 / 7
42.9% KP
39,646
26.1% share
15,698g
219 CS · 8.1/m
swin#omago
Zaahen · Jungle
7 / 6 / 13
47.6% KP
28,081
18.5% share
12,987g
177 CS · 6.5/m
Coulrophobía#5314
Vladimir · Mid
8 / 5 / 7
35.7% KP
21,528
14.2% share
10,764g
164 CS · 6/m
Kojima#ゲツヨウビ
Corki · ADC
14 / 10 / 9
54.8% KP
49,346
32.5% share
15,308g
184 CS · 6.8/m
Selfcar3#EST
Shen · Support
2 / 9 / 20
52.4% KP
13,093
8.6% share
8,628g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
