Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 78 days ago
6 / 5 / 8
K / D / A
35.9%
Kill participation
915.3
Damage / min
11,192g
469.3 gold / min
15
7 placed · 3 cleared
151
6.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSPH Indra#LTAS
Darius · Top
4 / 9 / 3
31.8% KP
17,007
21.8% share
9,742g
205 CS · 8.6/m
Sainz1#BR1
Wukong · Jungle
1 / 4 / 4
22.7% KP
9,401
12.1% share
7,567g
137 CS · 5.7/m
JeradxN#011
Yasuo · Mid
7 / 14 / 3
45.5% KP
23,289
29.9% share
9,351g
180 CS · 7.5/m
JUV SMALL#IVK
Locke · ADC
10 / 8 / 4
63.6% KP
21,659
27.8% share
12,853g
155 CS · 6.5/m
lya#enter
Nami · Support
0 / 4 / 13
59.1% KP
6,628
8.5% share
6,572g
15 CS · 0.6/m
Red side
Victorybeta32#ISA
Jax · Top
8 / 5 / 2
25.6% KP
21,754
22.4% share
12,863g
222 CS · 9.3/m
KICK moaixd#2948
Rek'Sai · Jungle
10 / 2 / 9
48.7% KP
15,127
15.6% share
13,319g
216 CS · 9.1/m
Leving#Zed
Zed · Mid
11 / 4 / 3
35.9% KP
25,166
25.9% share
13,949g
193 CS · 8.1/m
Kojima#ゲツヨウビ
Sylas · ADC
6 / 5 / 8
35.9% KP
21,831
22.5% share
11,192g
151 CS · 6.3/m
Fall 08#br1
Camille · Support
4 / 6 / 14
46.2% KP
13,364
13.7% share
8,904g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
