Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 78 days ago
7 / 3 / 5
K / D / A
44.4%
Kill participation
1,001.2
Damage / min
10,582g
528.2 gold / min
10
9 placed · 0 cleared
198
9.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Vayne · Top
4 / 5 / 1
27.8% KP
13,912
25.3% share
7,693g
157 CS · 7.8/m
MIOTTÃO #br1
Qiyana · Jungle
5 / 4 / 5
55.6% KP
13,281
24.1% share
9,832g
142 CS · 7.1/m
SMOKE#IDOL
Sylas · Mid
2 / 5 / 2
22.2% KP
8,271
15% share
5,545g
102 CS · 5.1/m
peyz#br9
Locke · ADC
5 / 6 / 5
55.6% KP
14,849
27% share
8,740g
117 CS · 5.8/m
LuanziN#2500
Nautilus · Support
2 / 7 / 3
27.8% KP
4,724
8.6% share
5,224g
19 CS · 0.9/m
Red side
VictoryCastro7#GOAT
Sett · Top
0 / 6 / 5
18.5% KP
8,914
12.5% share
6,811g
120 CS · 6/m
Glacial Lata#350ML
Nidalee · Jungle
9 / 2 / 12
77.8% KP
18,240
25.5% share
11,667g
163 CS · 8.1/m
Kojima#ゲツヨウビ
Cassiopeia · Mid
7 / 3 / 5
44.4% KP
20,058
28% share
10,582g
198 CS · 9.9/m
Testacc#sauce
Viktor · ADC
5 / 3 / 6
40.7% KP
15,849
22.1% share
10,093g
166 CS · 8.3/m
ONE TRUE KING#shin
Janna · Support
6 / 4 / 12
66.7% KP
8,514
11.9% share
7,941g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
