Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 77 days ago
17 / 9 / 11
K / D / A
60.9%
Kill participation
1,525.2
Damage / min
21,569g
648.7 gold / min
28
10 placed · 5 cleared
286
8.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDessendre Canvas#verso
Jayce · Top
11 / 13 / 13
52.2% KP
36,269
20.4% share
15,991g
263 CS · 7.9/m
ray peat#0511
Karthus · Jungle
8 / 9 / 11
41.3% KP
44,856
25.2% share
16,327g
254 CS · 7.6/m
potato the cat#envy
Sylas · Mid
9 / 9 / 12
45.7% KP
39,593
22.3% share
14,926g
226 CS · 6.8/m
Kojima#ゲツヨウビ
Ezreal · ADC
17 / 9 / 11
60.9% KP
50,713
28.5% share
21,569g
286 CS · 8.6/m
yang guifei#ropi
Janna · Support
1 / 12 / 22
50% KP
6,351
3.6% share
10,678g
28 CS · 0.8/m
Red side
Defeatmqiyana#goat
Yasuo · Top
8 / 11 / 10
34.6% KP
28,148
17.9% share
14,057g
222 CS · 6.7/m
FURIA Tatu#10y
Jarvan IV · Jungle
9 / 6 / 20
55.8% KP
32,584
20.8% share
17,462g
286 CS · 8.6/m
Ghost#Diff
Vel'Koz · Mid
7 / 7 / 16
44.2% KP
39,546
25.2% share
13,650g
214 CS · 6.4/m
aegon targaryen#rvn
Locke · ADC
19 / 11 / 6
48.1% KP
32,913
21% share
19,101g
210 CS · 6.3/m
twitch duelista#xdd
Jax · Support
9 / 11 / 12
40.4% KP
23,662
15.1% share
11,897g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
