Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 77 days ago
9 / 2 / 7
K / D / A
50%
Kill participation
1,351.7
Damage / min
17,867g
505.2 gold / min
44
11 placed · 11 cleared
349
9.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMUNDO MUNDO MUND#MUND0
Dr. Mundo · Top
6 / 6 / 6
38.7% KP
30,006
24.2% share
15,348g
276 CS · 7.8/m
SPH Indra#LTAS
Lillia · Jungle
2 / 7 / 14
51.6% KP
18,808
15.2% share
14,431g
259 CS · 7.3/m
REFFECT#HGB
Yasuo · Mid
17 / 7 / 7
77.4% KP
39,778
32.1% share
19,065g
265 CS · 7.5/m
Nanashi#1311
Kai'Sa · ADC
6 / 7 / 7
41.9% KP
27,557
22.2% share
18,030g
321 CS · 9.1/m
Nizude#br1
Nautilus · Support
0 / 5 / 12
38.7% KP
7,750
6.3% share
9,519g
49 CS · 1.4/m
Red side
Defeat7REX Hakari#愛憎の影
Vayne · Top
12 / 6 / 9
65.6% KP
76,380
36.6% share
17,124g
294 CS · 8.3/m
aqquarela#3233
Qiyana · Jungle
5 / 8 / 10
46.9% KP
21,505
10.3% share
13,474g
179 CS · 5.1/m
On Sight#CHAD
Vladimir · Mid
6 / 13 / 11
53.1% KP
54,993
26.3% share
13,294g
232 CS · 6.6/m
Kojima#ゲツヨウビ
Ezreal · ADC
9 / 2 / 7
50% KP
47,804
22.9% share
17,867g
349 CS · 9.9/m
Homulilly#2103
Nami · Support
0 / 2 / 23
71.9% KP
8,031
3.8% share
9,899g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
