Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 77 days ago
9 / 6 / 6
K / D / A
45.5%
Kill participation
1,139.3
Damage / min
13,520g
521.3 gold / min
16
8 placed · 3 cleared
230
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryREI DO PINT0#ILAOI
Urgot · Top
3 / 8 / 7
30.3% KP
19,134
14.2% share
8,996g
144 CS · 5.6/m
Vinicete#vini7
Hecarim · Jungle
13 / 2 / 11
72.7% KP
43,641
32.4% share
15,368g
226 CS · 8.7/m
Kojima#ゲツヨウビ
Viktor · Mid
9 / 6 / 6
45.5% KP
29,546
21.9% share
13,520g
230 CS · 8.9/m
kuropi#jhin
Jhin · ADC
6 / 5 / 4
30.3% KP
22,596
16.8% share
12,005g
204 CS · 7.9/m
guigs#00000
Poppy · Support
2 / 5 / 20
66.7% KP
19,804
14.7% share
8,984g
18 CS · 0.7/m
Red side
DefeatOdysseus#Tróia
Aatrox · Top
4 / 10 / 6
40% KP
21,108
21.2% share
10,059g
170 CS · 6.6/m
gurincriveI#br1
Naafiri · Jungle
5 / 7 / 2
28% KP
14,733
14.8% share
11,691g
179 CS · 6.9/m
HotPie#0802
Syndra · Mid
10 / 7 / 4
56% KP
29,818
30% share
12,487g
202 CS · 7.8/m
Getulio#tft
Tahm Kench · ADC
6 / 7 / 4
40% KP
21,478
21.6% share
10,259g
135 CS · 5.2/m
scamber#BR1
Rell · Support
0 / 2 / 16
64% KP
12,211
12.3% share
7,808g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
