Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 76 days ago
5 / 4 / 9
K / D / A
42.4%
Kill participation
710.1
Damage / min
12,832g
512.6 gold / min
18
7 placed · 1 cleared
227
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathan ni#01njz
K'Sante · Top
2 / 6 / 3
27.8% KP
6,747
11.5% share
8,028g
165 CS · 6.6/m
void#isagi
Naafiri · Jungle
9 / 9 / 5
77.8% KP
22,646
38.7% share
12,185g
163 CS · 6.5/m
Nejire Hado#1111
Akali · Mid
3 / 6 / 4
38.9% KP
12,167
20.8% share
9,767g
201 CS · 8/m
Joma Haerin#NewJ
Aurelion Sol · ADC
2 / 8 / 9
61.1% KP
10,364
17.7% share
9,158g
175 CS · 7/m
MATHECO#IDGAF
Yuumi · Support
2 / 4 / 9
61.1% KP
6,628
11.3% share
6,591g
16 CS · 0.6/m
Red side
Victorygaleforce yeager#BR2
Quinn · Top
7 / 3 / 4
33.3% KP
22,242
21.1% share
11,935g
186 CS · 7.4/m
ray peat#0511
Karthus · Jungle
6 / 5 / 11
51.5% KP
19,837
18.8% share
14,197g
263 CS · 10.5/m
ariziinho#Hwei
Hwei · Mid
9 / 3 / 11
60.6% KP
28,539
27.1% share
11,705g
167 CS · 6.7/m
Kojima#ゲツヨウビ
Miss Fortune · ADC
5 / 4 / 9
42.4% KP
17,776
16.9% share
12,832g
227 CS · 9.1/m
DUZENTOSSSSSSSSS#LOUD
Aphelios · Support
6 / 3 / 8
42.4% KP
16,873
16% share
10,693g
59 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
