Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 76 days ago
16 / 5 / 13
K / D / A
47.5%
Kill participation
1,478
Damage / min
17,189g
678.1 gold / min
20
8 placed · 1 cleared
223
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
4 / 12 / 3
33.3% KP
19,250
23.1% share
8,233g
124 CS · 4.9/m
Son Davas#LESIN
Sylas · Jungle
2 / 12 / 7
42.9% KP
12,265
14.7% share
8,125g
108 CS · 4.3/m
MATHECO#IDGAF
Talon · Mid
6 / 10 / 1
33.3% KP
19,486
23.4% share
11,378g
211 CS · 8.3/m
Eternal o suino#Suino
Vayne · ADC
1 / 11 / 4
23.8% KP
13,320
16% share
9,196g
182 CS · 7.2/m
titi#shaco
Twitch · Support
8 / 16 / 5
61.9% KP
18,890
22.7% share
11,366g
49 CS · 1.9/m
Red side
VictoryREI DO PINT0#ILAOI
Urgot · Top
4 / 6 / 11
24.6% KP
20,601
15.6% share
10,183g
170 CS · 6.7/m
You Can#okibo
Jayce · Jungle
17 / 3 / 14
50.8% KP
35,103
26.6% share
16,740g
222 CS · 8.8/m
pyke1234#pyke1
Pyke · Mid
20 / 2 / 10
49.2% KP
27,969
21.2% share
12,584g
115 CS · 4.5/m
Kojima#ゲツヨウビ
Viktor · ADC
16 / 5 / 13
47.5% KP
37,468
28.3% share
17,189g
223 CS · 8.8/m
medo#c c
Janna · Support
4 / 5 / 32
59% KP
11,030
8.3% share
10,429g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
