Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 74 days ago
5 / 8 / 7
K / D / A
66.7%
Kill participation
929.4
Damage / min
9,169g
409.3 gold / min
18
7 placed · 5 cleared
136
6.1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS NEXT TOPKING#crown
Rumble · Top
4 / 1 / 9
39.4% KP
22,868
21.4% share
9,040g
156 CS · 7/m
thewarsor33#TH33
Jayce · Jungle
8 / 2 / 12
60.6% KP
25,807
24.2% share
13,237g
190 CS · 8.5/m
kick duelista#xdxd
Riven · Mid
8 / 4 / 8
48.5% KP
19,694
18.4% share
10,238g
148 CS · 6.6/m
Morttheus#BR1
Lucian · ADC
12 / 8 / 7
57.6% KP
30,429
28.5% share
12,574g
177 CS · 7.9/m
Manel#BR2
Milio · Support
1 / 3 / 26
81.8% KP
7,967
7.5% share
7,768g
25 CS · 1.1/m
Red side
Defeattheatron#zzz
Ornn · Top
2 / 5 / 1
16.7% KP
7,205
11.4% share
7,638g
169 CS · 7.5/m
STEPZ#asd
Aatrox · Jungle
5 / 6 / 4
50% KP
12,861
20.3% share
9,035g
152 CS · 6.8/m
potato the cat#envy
Sylas · Mid
4 / 6 / 7
61.1% KP
17,206
27.2% share
8,320g
166 CS · 7.4/m
Kojima#ゲツヨウビ
Ezreal · ADC
5 / 8 / 7
66.7% KP
20,818
32.9% share
9,169g
136 CS · 6.1/m
GEENA#66666
Karma · Support
2 / 8 / 10
66.7% KP
5,177
8.2% share
6,490g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
