Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 74 days ago
7 / 5 / 12
K / D / A
51.4%
Kill participation
1,162.6
Damage / min
14,233g
489.1 gold / min
25
13 placed · 0 cleared
222
7.6 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeiras#br1
Jayce · Top
10 / 8 / 8
69.2% KP
38,386
30.2% share
13,137g
177 CS · 6.1/m
twitchfaturetosl#top1
Naafiri · Jungle
3 / 7 / 7
38.5% KP
14,564
11.5% share
9,348g
142 CS · 4.9/m
aaaa chidori#aura
Sylas · Mid
5 / 7 / 11
61.5% KP
33,759
26.6% share
10,470g
158 CS · 5.4/m
rato balinha#azi
Viktor · ADC
3 / 6 / 6
34.6% KP
23,227
18.3% share
9,900g
191 CS · 6.6/m
ProDelta#BR1
Shen · Support
5 / 9 / 11
61.5% KP
17,059
13.4% share
9,390g
19 CS · 0.7/m
Red side
VictoryMrsPitfull#br1
K'Sante · Top
5 / 7 / 14
51.4% KP
19,444
13.8% share
11,033g
162 CS · 5.6/m
clickoeasy#astro
Shyvana · Jungle
23 / 4 / 4
73% KP
52,593
37.3% share
19,104g
249 CS · 8.6/m
TictaczileanFAKE#157
Zilean · Mid
2 / 2 / 29
83.8% KP
27,228
19.3% share
10,196g
154 CS · 5.3/m
Kojima#ゲツヨウビ
Syndra · ADC
7 / 5 / 12
51.4% KP
33,831
24% share
14,233g
222 CS · 7.6/m
A2E Capiroã#UFF
Alistar · Support
0 / 8 / 19
51.4% KP
7,777
5.5% share
8,023g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
