Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 73 days ago
6 / 8 / 5
K / D / A
28.9%
Kill participation
898.3
Damage / min
13,510g
436.3 gold / min
23
11 placed · 1 cleared
229
7.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
6 / 6 / 3
23.7% KP
25,846
16.6% share
14,568g
258 CS · 8.3/m
sade#chill
Graves · Jungle
14 / 9 / 6
52.6% KP
43,828
28.2% share
17,876g
248 CS · 8/m
iMaaasTeR#br1
Azir · Mid
9 / 7 / 6
39.5% KP
40,658
26.2% share
12,828g
195 CS · 6.3/m
Kojima#ゲツヨウビ
Viktor · ADC
6 / 8 / 5
28.9% KP
27,816
17.9% share
13,510g
229 CS · 7.4/m
I am a problem#lov3
Skarner · Support
3 / 9 / 15
47.4% KP
17,264
11.1% share
10,578g
13 CS · 0.4/m
Red side
Defeatswin#omago
Sett · Top
4 / 10 / 6
25.6% KP
24,240
19.5% share
10,953g
225 CS · 7.3/m
lain#tech
Qiyana · Jungle
8 / 10 / 13
53.8% KP
27,894
22.5% share
15,003g
210 CS · 6.8/m
Grevthar#BRA1
Yone · Mid
11 / 6 / 4
38.5% KP
29,322
23.6% share
15,672g
308 CS · 9.9/m
Zac ou Dodge#shojn
Zac · ADC
13 / 5 / 3
41% KP
23,742
19.1% share
16,575g
254 CS · 8.2/m
kuropi#jhin
Karma · Support
3 / 8 / 19
56.4% KP
18,889
15.2% share
10,284g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
