Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 73 days ago
8 / 8 / 14
K / D / A
51.2%
Kill participation
1,553.6
Damage / min
15,119g
497.3 gold / min
25
8 placed · 5 cleared
237
7.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPsycodelico#TWTV
Fiora · Top
7 / 13 / 5
38.7% KP
24,684
18.8% share
12,089g
205 CS · 6.7/m
Odysseus#Tróia
Dr. Mundo · Jungle
6 / 5 / 11
54.8% KP
31,952
24.3% share
13,399g
219 CS · 7.2/m
Eltrico#BR1
Akshan · Mid
11 / 11 / 6
54.8% KP
29,606
22.5% share
14,420g
183 CS · 6/m
Duduhh#愛憎の影
Vladimir · ADC
6 / 7 / 9
48.4% KP
31,547
24% share
13,179g
209 CS · 6.9/m
qzwq#sleep
Bard · Support
1 / 7 / 16
54.8% KP
13,686
10.4% share
8,181g
17 CS · 0.6/m
Red side
Victoryswin#omago
Sett · Top
13 / 5 / 5
41.9% KP
52,797
30.4% share
17,264g
266 CS · 8.8/m
nicklink#12345
Jax · Jungle
6 / 5 / 13
44.2% KP
27,572
15.9% share
14,979g
221 CS · 7.3/m
ζζζζζζζζζζζζζζζζ#ΚAŞŞ
Kassadin · Mid
12 / 6 / 7
44.2% KP
33,857
19.5% share
13,246g
194 CS · 6.4/m
Kojima#ゲツヨウビ
Cassiopeia · ADC
8 / 8 / 14
51.2% KP
47,230
27.2% share
15,119g
237 CS · 7.8/m
Sthe#911
Nautilus · Support
4 / 7 / 12
37.2% KP
12,191
7% share
9,447g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
