Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 72 days ago
6 / 9 / 3
K / D / A
45%
Kill participation
767.4
Damage / min
13,152g
432.9 gold / min
27
13 placed · 2 cleared
234
7.7 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGP FAKE SKILL#TSU
Gangplank · Top
12 / 5 / 6
54.5% KP
38,958
28.6% share
14,467g
184 CS · 6.1/m
PNG Caca#paiN
Naafiri · Jungle
11 / 2 / 6
51.5% KP
25,402
18.6% share
15,887g
247 CS · 8.1/m
Selfcar3#EST
Xerath · Mid
6 / 6 / 8
42.4% KP
25,028
18.4% share
12,482g
245 CS · 8.1/m
sandman#areia
Viktor · ADC
3 / 2 / 18
63.6% KP
35,427
26% share
15,432g
268 CS · 8.8/m
IDESERVEIT#bipi
Poppy · Support
1 / 5 / 18
57.6% KP
11,475
8.4% share
9,368g
29 CS · 1/m
Red side
DefeatOdysseus#Tróia
Cho'Gath · Top
4 / 5 / 5
45% KP
22,558
25.5% share
11,371g
227 CS · 7.5/m
guga fighter#001
Lee Sin · Jungle
4 / 1 / 3
35% KP
11,356
12.8% share
12,638g
267 CS · 8.8/m
Ado#Void
Akali · Mid
6 / 8 / 1
35% KP
25,611
29% share
11,312g
207 CS · 6.8/m
Kojima#ゲツヨウビ
Syndra · ADC
6 / 9 / 3
45% KP
23,316
26.4% share
13,152g
234 CS · 7.7/m
ONE TRUE KING#shin
Thresh · Support
0 / 10 / 7
35% KP
5,543
6.3% share
7,576g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
