Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 64 days ago
1 / 4 / 5
K / D / A
31.6%
Kill participation
652.1
Damage / min
14,076g
420.2 gold / min
43
13 placed · 8 cleared
304
9.1 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Gangplank · Top
21 / 1 / 8
90.6% KP
53,638
37.7% share
23,111g
315 CS · 9.4/m
Purdycacinho#PYPY
Jarvan IV · Jungle
4 / 5 / 18
68.8% KP
20,367
14.3% share
12,624g
172 CS · 5.1/m
Tsugakii#777
Zed · Mid
4 / 8 / 4
25% KP
30,081
21.1% share
14,679g
252 CS · 7.5/m
Meito#GHUL
Ziggs · ADC
2 / 1 / 14
50% KP
29,956
21% share
15,393g
312 CS · 9.3/m
Jojos#8306
Nami · Support
1 / 4 / 22
71.9% KP
8,390
5.9% share
9,817g
43 CS · 1.3/m
Red side
DefeatDessendre Canvas#verso
Camille · Top
4 / 11 / 1
26.3% KP
24,764
22.5% share
13,931g
294 CS · 8.8/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
6 / 4 / 3
47.4% KP
17,266
15.7% share
13,772g
275 CS · 8.2/m
sakayanagi#1 1
Ekko · Mid
7 / 5 / 3
52.6% KP
32,897
29.9% share
13,349g
277 CS · 8.3/m
Kojima#ゲツヨウビ
Jhin · ADC
1 / 4 / 5
31.6% KP
21,844
19.9% share
14,076g
304 CS · 9.1/m
guigs#00000
Galio · Support
1 / 8 / 8
47.4% KP
13,134
12% share
8,889g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
