Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 63 days ago
3 / 12 / 3
K / D / A
40%
Kill participation
605.8
Damage / min
8,215g
382.1 gold / min
28
12 placed · 5 cleared
148
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGwen Argentino#1345
Gwen · Top
1 / 1 / 3
26.7% KP
11,735
16.4% share
9,587g
204 CS · 9.5/m
Duduhh#愛憎の影
Graves · Jungle
8 / 9 / 2
66.7% KP
18,640
26.1% share
12,231g
176 CS · 8.2/m
Valey#Lux
Hwei · Mid
2 / 3 / 3
33.3% KP
18,766
26.3% share
8,428g
199 CS · 9.3/m
Kojima#ゲツヨウビ
Caitlyn · ADC
3 / 12 / 3
40% KP
13,024
18.2% share
8,215g
148 CS · 6.9/m
qzwq#sleep
Bard · Support
1 / 7 / 11
80% KP
9,302
13% share
6,377g
14 CS · 0.7/m
Red side
Victorymelato#sccp
Singed · Top
3 / 4 / 4
21.9% KP
13,084
19% share
8,784g
220 CS · 10.2/m
Meito#GHUL
Talon · Jungle
8 / 3 / 5
40.6% KP
6,791
9.9% share
11,331g
168 CS · 7.8/m
DR WiLL POWERS#200iQ
Tryndamere · Mid
2 / 1 / 3
15.6% KP
7,103
10.3% share
9,051g
182 CS · 8.5/m
LOUD Rabelo#LYM
Lucian · ADC
13 / 6 / 10
71.9% KP
28,822
41.9% share
14,652g
209 CS · 9.7/m
severo#sona
Sona · Support
6 / 2 / 17
71.9% KP
13,026
18.9% share
9,316g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
